Someone on Reddit pointed out that my characters used a different voxel scale from the world. I didn’t see it at first. Then I couldn’t unsee it😅 So I rebuilt every creature this week. One voxel is now one voxel everywhere.
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Voxel-art gameplay screenshot from Vexalia showing a player character in a dark forest with three creatures: a small blue creature on the left and two larger brown-and-grey creatures in the foreground. The nearest creature has large glowing yellow wings. The scene uses a consistent voxel scale across the characters, creatures, and environment.