How Vampire Survivors became Vampire Crawlers: Six lessons from building a game based on another developer's IP (gamesindustry.biz)
Nosebleed Interactive's Andreas Firnigl on crafting a spin-off of Poncle's smash hit: pub prototypes, shared rules, last-minute changes and more
How Vampire Survivors Became Vampire Crawlers: Six Lessons From Building a Game Based on Another Developer’s IP
www.gamesindustry.biz/how-vampire-...